Cross Section

Cross Section

AR3S was formerly known as ARES.
"Cross Section" allows users to create intersection views of 3D objects. Different 3D shapes (cube, sphere, plane) can be combined to specifically make any components visible or invisible.

Accessing the "Cross Section" Tool

At least one object must have been loaded to benefit from this functionality.

Once you have started AR3S access the "Main" menu and go to "Tools". An array of features will be displayed, from which you can choose from. Press on "Cross Section" to activate this tool.

To select a specific "Cross Section" mode, please grab one of the displayed geometric figures. You can choose between "Cube Section", "Sphere Section" and "Plane Section". 

Options Available

Cube Section

Once the floating cube is grabbed, it can be applied to previously uploaded objects and freely moved. By dragging the corners, the cube can be made smaller or larger. 

When selecting the "Inside" or "Outside" Clipping side option, the visibility within the intersection with the cube is determined. 
  1. If "Inside" is chosen,  placing the cube onto your model will render every component within the cube visible and every part outside of the cube invisible.
  2. If "Outside" is chosen, placing the cube onto your model will render every component within the cube invisible and every part outside of the cube visible.
The cube section can be removed by clicking on the "Delete" button in the "Options" section.

Sphere Section

Once the floating sphere is grabbed, it can be applied to previously uploaded objects and freely moved. By gripping inside the sphere, it can be made smaller or larger. 

When selecting the "Inside" or "Outside" Clipping Side option, the visibility within the intersection with the sphere is determined. 
  1. If "Inside" is chosen,  placing the cube onto your model will render every component within the sphere visible and every part outside of the sphere invisible.
  2. If "Outside" is chosen, placing the cube onto your model will render every component within the sphere invisible and every part outside of the sphere visible.
The sphere section can be removed by clicking on the "Delete" button in the "Options" section.

Plane Section

Once the floating plane is grabbed, it can be applied by moving it through the 3D object. The alignment as well as size of the plane can be changed by grabbing it and moving it freely.

When selecting the "Positive" or "Negative" Clipping Side option, the visibility within respect to the plane's position is determined. 
  1. If "Positive" is chosen,  the 3D object will appear invisible initially and any component through which the plane section was dragged is made visible.
  2. If "Negative" is chosen, any component of the 3D object through which the plane section was dragged is made invisible.
The plane section can be removed by clicking on the "Delete" button in the "Options" section.







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